What is Bootstrap?
Bootstrap is a curricular module for students ages 12-16, which teaches algebraic and geometric concepts through computer programming. At the end of the module, students have a completed workbook filled with word problems, notes and math challenges, as well as a videogame of their own design, which they can share with friends and family. You can learn more about Bootstrap at www.bootstrapworld.org.
What will I learn?
During this interactive three-day workshop you will:
See the curriculum in action
Explore the research and pedagogy of Bootstrap
Investigate the cognitive challenges for students struggling with Algebra
Take a deep dive into the activities and technology with a master teacher
Arm yourself with the tools to advocate for Bootstrap in your school or school district
Go home with a videogame that you created!